Testing Tabletops (that are no longer supported)

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I figure it’s about time to give you guys an explanation on why I haven’t posted anything recently (besides the rants I know ALL my readers come for).  To be honest, I have no excuses – I’ve just been putting it off.  I haven’t done much of anything, honestly – summer’s here, and it’s too hot to breathe without becoming exhausted.

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Stolen shamelessly from: http://lregnier.weebly.com/tabletop-rpg-club.html

But now that it’s below 70, I figured I should post something.  Sadly, I don’t have the energy to write a review of a game, and most anime of the last three seasons I’m still catching up on, or haven’t rewatched to write a review.

That leaves Tabletop… or art.  and I’m not really drawing when my sweat binds my arm to my book.

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Game Review: Demon Master Chris

!!!WARNING!!!

The content in this review is intended for adults only (as most of the things on this site are).  This review covers a Hentai game, and therefore should only be bought by individuals of the appropriate age.  I’m warning you here:

!!!Viewer Discretion Advised!!!

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Game Review: AKIBASTRIP {A.K.A. Strip Simulator 2015}

The first of a collection of games I am going to review is one that I had avoided on PSN for the longest time.  And by the longest time, I mean a week.  When it first came out, I thought AT was a game similar to the plot of Highschool of the Dead – that is, tits, ass, and zombies.  Technically, I was right.

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I would like to warn viewers of this review that this game contains partial nudity, scenes of graphic clothes ripping, and completely crude humor relating to otaku culture.  You have been warned.  Now on with the show!

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Game Review: AKIBA’STRIP (or Akiba’s Trip)

ESRB: M

Platform: PSN (Initial release for PS3 and Vita, later release for PS4)

Price:$49.99 (New, US)*

Genre: Open World 3rd Person JRPG with Character Customization

The good thing about a good number of XSEED and Acquire (And in this case, Marvelous USA) is that they know when to take their game seriously – or for Akiba’s Trip, when to not.  I have to admit, while I didn’t originally intend on enjoying this game, I was pleasantly surprised by the amount I gleaned from it.

Akiba’s Trip takes place in (you guessed it) Akihabara, Japan, where you wake up in a secret hideout, where you’ve apparently been experimented on.  From there, you escape with a girl named Shizuku, and are brought to the realization that you are a vampire, in the most basic senses – and if your body becomes completely exposed to the sunlight, you will die.  Immediately, the game becomes a choice-driven game, with some options favoring you towards some girls (yes, it is a dating sim), and others, towards you’re death – you can even die during the prologue!

The game features many different landmarks in Japan’s otaku wonderland, from the bustling streets to the anime-heavy boardwalks.  Many of the advertisements in-game are actual reference to other XSEED, Marvelous, and Acquire games, as well as a special NISA game that is well-known by Prinny fans.

(From this point, the post has been edited on 1/3/2017.)

Since there’s not much else to say about this game (it’s better experienced than talked about), I’ll try my hardest to give this game a fair and unbiased review.

Story: 3/5

The story is new, but it is definitely lacking in substance.  Some of the characters seem forced, although there is a clear distinction of when the characters want to move the plot forward, and when there’s nothing going on (other than you being a vampire-thing).  Sometimes it’s bothering, sometimes it’s funny; but the amount of times it happens may annoy a player to never come back.

 

Art/ Acting: 4/5

Like i said earlier, some characters seem forced, while others have no purpose whatsoever.  The art style is reminiscent of Musashi: Samurai Legend (which was a great game with an awesome art style), but it’s definitely not the same thing.

As for the acting, I will admit that I didn’t use Japanese voices, which is usually a TERRIBLY BAD DECISION for translated games.  However, I was pleasantly surprised to not only hear voice actors that I both knew and didn’t know, but that their acting matched the image of the characters that they played for.

 

Character: 4/5

It’s not rare for a game with dating sim elements to have good character growth – in fact, I think it would be preferred.  While the minor characters have their fitting problems, the main romances (and the main villains) do a good job of fitting their roles: Shizuku is generally mysterious and quiet, Kasugai has the “slutty teacher” vibe down pat, and even the final boss doesn’t seem totally forced.  If I had one complaint, it’s that Kati is useless in battle and doesn’t have her own route.

 

Playability: 4/5

2/5 (PC Version)

As you’ve probably noticed, this category has a separate Playability for the PC version, which came out as I was writing this review (this may also have impacted my view of the Vita version in the long run).  This is mainly because the Steam / PC version of Akiba’s Trip is fairly glitchy.  Some side missions don’t load properly, a good number of graphical and continuity glitches happen often, and every now and then, the game crashes altogether.  In addition, the game tends to lag greatly on higher settings (this including the fact that my PC is made for high-process gaming, and runs fine with 152-mod Skyrim.)

In contrast, the Vita version had very few of these (the continuity glitch would appear every now and then, but it wasn’t EVERY MISSION).  After completing the game, which can net you around 20-50 hours if you do every Side and Sister Mission, you can restart the game with a new “body”; that is, as a girl, rather than a guy, if you so choose.  But even then, there’s still plenty to do: there’s hidden events everywhere, clothes to collect, and (with the New Game +) a Route Tracker, which tells you what Partner Route each choice will put you on, if any.  There’s also an arena where you can get better clothes and more money, but I recommend doing that during regular play.

 

Overall Rating: 72/100 C-

60/100 D- (PC)

As you could probably guess, this game is very interesting.  I would have liked to see more to it (such as more than two villain characters, or a few more romantic choices for the ladies), but where it is seems good for now.  My biggest problems would be the continuity glitch – for those asking, there are times when certain quest targets won’t appear in the designated area; or when you’re told to “enter an area alone”, but have no one else in your party.  Obviously, I give the PC version a much lower score, both from experience and malice, but overall, it’s nice to have it on a bigger screen.

 

I recommend the Vita version for anyone looking for an Anime-style game for handhelds, or if you just like stripping people forcibly (not judging, just saying).

It appears that an anime series is being released starting on the 4th that is a departure from the game(s), so check it out if you end up liking this.

 

*Based on GameStop Online prices on March 5th, 2015.  As far as I’m aware, the price is the same for all consoles.

Quick Update! +Game Review: Gravity Rush

Hey, everyone!  I’ll bet you thought I was dead!

Well, almost.  But what happened is in the past, and now let’s delve into the future!  Over the few months I’ve missed here, I’ve been watching some Crunchyroll, and I also got some new consoles.  So, hopefully, after Friday’s work and/or classes, I’ll be able to do some hardcore reviews.  We have both an Xbox One and a PS4 now, so games from most consoles may be subject to reviews.  Games I have been playing and may review soon include: FFX-2 HD; Kingdom Heats II.5 Remix; Shadows of Mordor; Project Diva; and even some “demos” that have recieved a lot of hype.

As for anime, expect some of the genres that you would expect of me.  Anime I may end up reviewing include: Celestial Method; Your Lie In April; Plastic Nee-san; Highschool DxD; Girlfriend Beta; and Denki-Gai.

On a secondary note, I also recorded some videos of me playing horror games (if you’ve met me, I pussy out easily), fittingly titled “Let’s Die!”, so stay tuned for those to hit YouTube!

And now, onto the thing you’re actually here for:

Game Official Art

Game Official Art

Game Review: Gravity Rush

Platform: PS Vita

ESRB: Teen

Price: $13.49 (Digital)

Genre: Open World Action-Adventure RPG

I’ll be completely honest: the only reason I didn’t get a Vita right off the bat was because this was the only game I wanted.  At the time, this game intrigued me with the unique combat system, plus the graphic were just beautiful.  But I repressed my urge for the game, and instead went for the 3DS, where Pokemon awaited another journey.

As soon as I started playing Gravity Rush, however, I realized my mistake.

Gravity Rush takes place in a fictional city / country / world / continent called Hekseville, which is being swallowed in parts by these strange rifts called Gravity Storms.  You play as a girl who has lost her name, waking up next to a cat you lovingly nickname Dusty.  as you play through the story, you gain the name Kat, and start to help the people of Hekseville by doing little chores, killing enemies (known as Nevi), and destroying the Gravity Storms, thereby returning parts of the city to normal.

By far, the most interesting mechanic that I have found in the game is the main focus of the game: the gravity shift.  There is a plethora of collectibles, enemies, and missions that require going under the city and not falling into the giant void below to gain – the fact that you can control which direction your gravity makes you fall can make these tasks much easier than if you were just flying.  You can also float in space and do a high-speed Gravity Kick, dealing extended damage to father enemies.  There are even three (maybe more) special moves that can help with those bigger Nevi, or the ones that like to spawn more.

The story is separated into different chapters, where in-between missions, you can wander the city, talk to some people about the next mission, and (if you pay a few extra bucks), go do some DLC missions for more stuff, including costumes.  Other than that, I have to also mention that the game has its own language that you may hear bits and pieces of during the cutscenes.  This language, as I have heard, is a “Japanese-French fusion that’s essentially just gibberish”, but still finds a way to be interesting and colorful.  Along with that, the soundtrack for the world is just beautiful – it is one of the few games that I can say, “This soundtrack has no bad moments, and fits the game perfectly!!!”

There is not much I can criticize about this game; the only thing I really dislike is the Gravity Slide mechanic, where you basically turn while sliding with the Vita itself.  There are no penalties for falling off of the world, and if you go farther that you are supposed to, the rift will teleport you back to the last populated area.  Not only that, but fall damage doesn’t exist, and there are no real penalties for accidentally tossing the people who get caught in your gravity field.

As always, this review is my opinion – I don’t mean to offend anyone with it, as it is what I believe, notice and/or have done in-game.  If you disagree with me, have comments, questions, or just want to bitch at me, my e-mail is on the About page.  Now then, to the Final Scoring.

My scoring for Gravity Rush (ESRB T, PSV) is as follows:

Story: 4/ 5

As much as I want to give this game a 5, I need to finish the game before I can honestly say the story is flawless.  However, playing through this huge world with these tiny secrets and multiple entryways keeps me (and maybe you) entertained for hours.

Art/ Acting: 3.5/ 5

Again, love the game, and its art, but I feel like they didn’t put enough effort into the acting portion.  There are many scenes that are partially-voiced, but they have no reason to do so.  Like I said, the game’s language is intriguing and colorful, but it would be fun to hear more of it.  The art, on the other hand, although a little old, is still swimmingly beautiful, cel-shaded in a form that reminds me of Musashi’s 3D-Manga style.

Character: 3/ 5

There seems to be something left to be desired with the characters, as many of them start to get fleshed out, then just drop out of the major story.  This may pick up later, but I’ve played through half of the game, and there are still character questions left unanswered: Gade is a creator who can’t do shit, Raven seems to be a bipolar rival (like Gary MF Oak), and we still haven’t seen anything about Kat’s background, or how she arrived “in this strange city”.  Worst of all, more and more questions keep popping up without being fully answered.

Playability: 5/ 5

I have never found a game that I can play for more than a couple of hours at a time (except for Ratchet & Clank UYA), and this game is no exception.  However, I still end up playing it first thing in the morning, during my work breaks, and right before bed.  Every free moment has been taken buy this game recently… and I love it so much.  It is probably the first game I have played day-by-day since N3 first came out.

Overall Rating: 93/ 100

A

There is very little I disliked about the game: the enemies are for the most part unique per level, and it appears that the game’s difficulty matches the way you play.  Not only that, but the unique control scheme easily becomes second nature after fooling with the world for a little bit.  I also like the upgrade mechanic, which you can also use to fix parts of the city that you regained.  Talk of a Gravity Rush 2 has me very excited for a sequel to this amazingly beautiful game.

I cannot recommend a game more than this one right now, and I am.  GO TO PSN AND BUY THIS GAME NAOW!

"Please buy my game!  You won't regret it!"

“Please buy my game! You won’t regret it!”

Anyway, that was all I have to say.  Expect more updates soon, hopefully less scattered.

Until then,

Marcosias Isif.

Forum’s Up, Bitching!!!

Aside

So, if you haven’t been watching my many blog posts every few months, you’ll not nee that I have just started a To Aru RP Forum. Please, I encourage you to check it out, or even join, if you are interesten in the series. When science and magic cross… a new world will form!!

Forum Link: http://toaruomoshiroinorp.createaforum.com/